About This Game Get behind the wheel of a racing rally car or a truck and go head to head against other rival AI racers in gorgeous locations, from the hot unforgiving desert, to the icy mountains or volcanic island. Climb hills, race down slopes, speed through obstacles and beat the other AI players. Do you have what it takes to win all races, become first and unlock new locations and vehicles? Each race earns you points, which you can spend on cars and tracks. Try to collect the most pickups to increase your overall awarded points after each race. The cars take damage, if you're low on vehicle health your engine will explode. But fear not, harder race tracks have pickups, which will restore your car by 50%. If you're low on health just go through one such pickup and fix your vehicle. The game features leaderboards for each level, meaning you can compare your time against that of everyone else. Try to get as higher in the rankings as you possibly can. Be careful of which vehicle you choose for the different tracks. Some cars or trucks are better suited for the given track, while others, even though faster, will not be the best choice. Choose wisely! A score(in seconds) is posted every time you get a better result in the current track. This means, that each time you complete a lap on a given track your best time on this location is compared to your previous posted time on this track and, if the time is better, a new score is posted on the leaderboard. Want to climb higher in the leaderboards? Give your car some boost. Upgrade your engine and downforce. This will improve your car's speed, acceleration and grip, meaning you'll take those turns faster, reducing your overall time. 1075eedd30 Title: Looney RallyGenre: Indie, Racing, SportsDeveloper:BeshevGamesPublisher:BeshevGamesRelease Date: 17 Feb, 2018 Looney Rally Activation Code [Xforce] looney rally Like some mechanics and physics of the game. It would be nice to have more colours available for the vehicles, and maybe even more vehicles in the future. Also some maps are glitchy and buggy, went off-road and got absolutely stuck once. Overall this game isn\u2019t bad, and it\u2019s basically a fun little car racing simulator.. Like some mechanics and physics of the game. It would be nice to have more colours available for the vehicles, and maybe even more vehicles in the future. Also some maps are glitchy and buggy, went off-road and got absolutely stuck once. Overall this game isn\u2019t bad, and it\u2019s basically a fun little car racing simulator.. Looney Rally is the sort of game that breaks hearts among gamers. A game that has SUCH potential, combined with fatal flaws that developers have no interest in discussing or defending, much less fixing.First off, I can\u2019t believe that the developers of Looney Rally are gamers, because no gamer would ever present the (non-rebindable) controller setup that this game offers. It\u2019s bad enough to use a controller joystick as accelerator, but to also use that very same stick as means to change camera angles (by clicking) is beyond useless\u2026it\u2019s game context dangerous. In a game with no challenge it\u2019s possible that the stick would never receive that tiny bit of extra pressure that suddenly changes the view you had, to\u2026.whatever new and unfamiliar sight is next in sequence after your ACTUAL camera choice. This is not that game, and every tiny bit of extra pressure means losing the current race seconds into it. As such, this becomes the first driving game I\u2019ve played (out of many dozens, AAA and indie) where the controller availability must be ignored in preference to the less desirable and effective keyboard.An additional problem with Looney Rally is that the normally used camera view isn\u2019t practical. Many, if not most players use the view from behind the vehicle, but in this game that view blocks the road from view. As such, first-person POV may not be first choice, but becomes first by necessity.Looney Rally\u2019s first two vehicles on the first two tracks lack enough power to climb the steeper (but normal) hills on those tracks. And on the second track, if either of the first two vehicles leave the track and get stuck in the snow (which is VERY common) frequently the only means to free them is to end that race, as a loss. Unforgivable that a normal event on a challenging track causes a reset of the entire race, repeatedly.Perhaps worst of all, these issues presented above were posted to Looney Rally discussions on May 1 (seven days ago) and were entirely ignored. If a developer has ZERO interest, love or passion for their game\u2026.why should I? Why should anyone, at any price?https:\/\/steamcommunity.com\/app\/799270\/discussions\/0\/1696045708664963987\/Thank you.As with most Steam games, offline play of Looney Rally is not tracked.. Looney Rally is the sort of game that breaks hearts among gamers. A game that has SUCH potential, combined with fatal flaws that developers have no interest in discussing or defending, much less fixing.First off, I can\u2019t believe that the developers of Looney Rally are gamers, because no gamer would ever present the (non-rebindable) controller setup that this game offers. It\u2019s bad enough to use a controller joystick as accelerator, but to also use that very same stick as means to change camera angles (by clicking) is beyond useless\u2026it\u2019s game context dangerous. In a game with no challenge it\u2019s possible that the stick would never receive that tiny bit of extra pressure that suddenly changes the view you had, to\u2026.whatever new and unfamiliar sight is next in sequence after your ACTUAL camera choice. This is not that game, and every tiny bit of extra pressure means losing the current race seconds into it. As such, this becomes the first driving game I\u2019ve played (out of many dozens, AAA and indie) where the controller availability must be ignored in preference to the less desirable and effective keyboard.An additional problem with Looney Rally is that the normally used camera view isn\u2019t practical. Many, if not most players use the view from behind the vehicle, but in this game that view blocks the road from view. As such, first-person POV may not be first choice, but becomes first by necessity.Looney Rally\u2019s first two vehicles on the first two tracks lack enough power to climb the steeper (but normal) hills on those tracks. And on the second track, if either of the first two vehicles leave the track and get stuck in the snow (which is VERY common) frequently the only means to free them is to end that race, as a loss. Unforgivable that a normal event on a challenging track causes a reset of the entire race, repeatedly.Perhaps worst of all, these issues presented above were posted to Looney Rally discussions on May 1 (seven days ago) and were entirely ignored. If a developer has ZERO interest, love or passion for their game\u2026.why should I? Why should anyone, at any price?https:\/\/steamcommunity.com\/app\/799270\/discussions\/0\/1696045708664963987\/Thank you.As with most Steam games, offline play of Looney Rally is not tracked.
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Looney Rally Activation Code [Xforce]
Updated: Dec 8, 2020
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